Robotics
Robotics AI demos — arm/humanoid/biped simulation, kinematics and an embodied multi-robot lab, plus perception & decision scenarios such as multi-sensor environment monitoring and vacuum coverage planning.
AutoDrive Autonomous Driving Sim
An AV (EGO-01) in a small-town road network: LiDAR point cloud, camera and radar perception layers, detection boxes and labels, trajectory and pedestrian-intent prediction — the planner stops at red lights, swerves around obstacles and yields to crossing pedestrians, under day/night/rain weather with four camera views.
AutoDrive Lab Driving Simulator
A hands-on autonomous-driving classroom: click the car to inspect camera/LiDAR/radar/compute hardware, switch four teaching scenarios (cruise/signal/pedestrian/hazard), place and drag cones and crates in the obstacle workshop, or take manual control with WASD — with a virtual dashcam overlaying live detection boxes.
DroneSim UAV & FPV Simulation
A quadcopter operations console: takeoff/hover/land/return-to-launch, WASD + on-screen pad flying, building collisions with battery and signal drain, and eight detachable components (fuselage/arms/motors/props/battery/gimbal/GPS/legs) you can extract, explode, detach and reattach — with a live CAM-1 FPV gimbal feed.
Embodied AI · Five-Robot Lab (Orion)
Five URDF robots (quadcopter, hexapod, 6-axis arm, quadruped, humanoid) share one 3D engine: orbit to inspect, drive individual joints, run motion demos to watch gaits and kinematics, with live FPS and draw-call metrics.
EnvSense Multi-Sensor Environment Simulation
Seven sensors (temperature, humidity, CO₂, light, PM2.5, noise, soil moisture) share one glasshouse: orbit the hardware, switch weather and heatwave/occupancy/CO₂-fault scenarios, and watch live curves cross their warning and alarm thresholds.
G1 + HUSKY Skateboard + Cartpole (mjswan)
mjswan RL robot simulation, 3 scenes: ① Unitree G1 humanoid official locomotion (Locomotion/Balance, WASD) ② G1 skateboarding (HUSKY official whole-body policy, Push Speed/Heading) ③ Cartpole balance trained from scratch with PPO locally. Compare: others' results vs your own training.
G1 Motion Tracking (Humanoid Policy Viewer)
G1 humanoid tracking policy follows reference motion clips (walk/run/jump/dance/fight/get-up etc., ~15 clips); Compliance toggle — drag the robot to see whole-body compliant following. Teaching: whole-body control / reference motion tracking / compliant control.
MicroDuck Simulator
In-browser simulation of the Hugging Face / Pollen Robotics open-source bipedal duck: MuJoCo physics + real RL policies (ONNX) run fully locally; walk/sit/roll/kick, legs & rollers variants.
ReBot Arm Simulator
ROS2 ReBot Arm B601-RS simulator: in-browser Three.js rendering with manual joint/gripper control; connect a real arm via rosbridge.
Robot Arm Kinematics (UAIBot)
6-DoF KUKA KR5 kinematics in three modes: joint sliders (FKM), drag the end-effector target (inverse kinematics), and trajectory playback (continuous IK tracking).
SOMA Humanoid Anatomy Atlas
Interactive 3D anatomy of SOMA H-01, a porcelain-bionic humanoid validation unit: 25 selectable parts across 7 assemblies and 5 functional systems, solid/x-ray/wireframe modes, unit/assembly/system explode scopes, preset views and an anthropomorphic walk demo — the eyes even follow your pointer.
Swarm Studio Drone Light Show
A drone-swarm light-show choreographer: 100–800 drones simulated in real time, 13 geometric formations (globe/heart/star/orbit/helix/spiral/wave/cube/infinity/arrow/butterfly/scatter…) plus custom text formations, four LED colour themes, auto choreography, formation trails and flight-path overlays, with live telemetry and an FPS monitor.
VacuSim Robot Vacuum Simulation
A robot vacuum in a top-down floor plan: coverage grid, dust particles and LiDAR ray visualisation, three cleaning modes (auto/spot/edge), bumper and cliff sensors, dock homing, plus six knowledge cards (SLAM, path planning, sensors, brush system, battery, HEPA).